Camera
From Styleguide
camera
The player’s point of view into the game world.
Cinematic camera vocabulary such as angle, zoom and tilt may be used to refer to the in-game camera. Cameras can either be fixed in place (a fixed camera), controlled by the player, controlled by the game, or employ any combination of the above in a single game.
For first-person games, use point of view rather than camera: Halo uses a first-person point of view to make you feel like part of the game.
Technical usage: The camera can also refer to the specific software system used to generate images on the screen.
Example: Critics complained about the static camera angles in the Resident Evil series until Capcom addressed the issue in the now-classic Resident Evil 4.
Also see: point of view.
